Bellanoir | Breeding, Stats, Active Skills, and More

Bellanoir is a dark element pal in the game. was first shown in a small teaser trailer for upcoming Raid Battles. it has ability to launch a potent Nightmare Ray attack on the targeted enemy and this mighty creature can be the great collection in your pals list.

How to Catch Bellanoir

Bellanoir is a Raid exclusive pal you can’t catch directly. But after defeating it in a raid, you can get its egg and if you incubate it, you’ll hatch your very own Bellanoir.

  1. Find four of Bellanoir’s Slab Fragments either in Dungeons or in the overworld.
  2. Combine the 4 Bellanoir’s Slab Fragments at a Production Assembly Line II to create a Bellanoir’s Slab.
  3. Unlock the Summoning Altar in the Technology menu once you reach level 33, using 3 Ancient Technology Points.
  4. Craft the Summoning Altar.
  5. Place the Summoning Altar somewhere in your Base.

To initiate the Bellanoir Raid battle, place the Bellanoir’s Slab close to the Summoning Altar after it has been set up. Take down Bellanoir to get the Huge Dark Egg. After that, place the egg in an incubator and wait for its hatch.

How to Breed Bellanoir

You will need to start with at least one Bellanoir if you want more. Breeding two Bellanoir of different genders will let you breed more. Breeding a Bellanoir with a Bellanoir Libero of the opposing gender is another way to get Bellanoir.


  • Element – Dark
  • HP: 582
  • Max Food: 300
  • Attack: 112
  • Defense: 59
  • Work Speed: 70
  • Partner Skill – Nightmare Iris: When activated, it launches a potent Nightmare Ray attack on the targeted enemy.
  • Work Suitability – Handiwork 2, Medicine Production 4, and Transporting 2
  • Possible Drop– Currently not known.

Active Skills

This Pal will automatically acquire the following skills upon reaching the required level:

  • Dark Cannon – Throws a ball of dark energy at the opponent.
  • Umbral Surge – Launches a radial ball of dark energy attack on the enemy.
  • Dark Arrow – Deals homing dark energy damage to the opponent.
  • Spirit Flame – Three balls of dark energy are fired at the opponent.
  • Nightmare Ball – Throws a massive ball of dark energy at the enemy.
  • Apocalypse – Creates vortexes of dark energy around itself.
  • Nightmare Ray – A beam of light that flashes when it disappears and then reappears.

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